|
PyroGine SDK v1.0.1 (Stable) Released
Posted by:
Jarrod Davis at Mar 25, 2008 22:01:44
|
Pyrogine Games is happy to announce the release of a PyroGine SDK v1.0.1 Stable, a 2D game application framework for PC's running Microsoft Windows. This release is aimed specifically at Direct3D with 3D hardware and for the Delphi programming language from CodeGear. PGSDK is feature complete and can easily create any type of 2D game with D3D for rendering. It was designed to be easy to use, robust and feature rich and should be easy to use in your projects. It is suitable for making 2D games and graphic simulations. There are numerous routines and classes which give you a solid foundation and you can then can build on top of this layer to any level of complexity that is required for your project.
|
|
| The Daily Code Gem |
By: Nicolas Capens
8 Comment(s)
|
| Latest Forum Posts |
| • |
General Development:
Confusion about compile times
(Today, 04:16pm)
|
| • |
General Development:
Particle System Performance
(Today, 02:21pm)
|
| • |
DevMaster Lounge:
Who wants to look at my picture
(Today, 02:08pm)
|
| • |
DevMaster Lounge:
Test Server
(Today, 01:49pm)
|
| • |
General Development:
A good place to hire devs for paid when its done?
(Today, 01:16pm)
|
| • |
DevMaster Lounge:
A good place to hire devs for paid when its done?
(Today, 01:16pm)
|
| • |
DevMaster Lounge:
Fun With Raytracing!
(Today, 10:42am)
|
| • |
Articles Discussion:
A Beginner's Guide to Creating a MMORPG
(Today, 04:00am)
|
| • |
Game Design:
Help with Text-Based Game
(Today, 03:03am)
|
| • |
News Discussion:
Lua Script in Leadwerks Engine 2.3
(Today, 02:39am)
|
|
| Sponsored By |
 |
|