DevMaster.net - Your source for game development
[[ Home | Forums | 3D Engines Database | Wiki | Articles/Tutorials | Game Dev Jobs | IRC Chat Network | Contact Us ]]
Welcome Guest!

Gamestudio v7.10 Released
Posted by: Johann Christian Lotter at Jul 14, 2008 21:09:53
Gamestudio/A7, the easy all-in-the-box game development system, announces the release of version 7.10. The new version contains tons of new engine functions and features, among them:

- A decal manager. Decals are small images can be 'stamped' in real time on positions of wall, ground, or model surfaces. They are used for special effects such as bullet holes, scorch marks, footprints, ground shadows and so on. The A7 decal system can generate a virtually unlimited number of decals that move and animate together with the objects they are attached to.

- An FBX Level Importer. Levels can be created in 3D content editors such as MAX or MAYA, and imported as a whole into Gamestudio. Static geometry and model instances are automatically detected by the importer.

- A new light mapper. The light mapper was completely rewritten and now generates much faster better looking lights and shadows with radiosity support.

Gamestudio version 7.10 is available as a free update at http://www.3dgamestudio.com.
Read more... | 0 Comments | 2552 Views



The Daily Image
Alithia Engine Collage

[Alithia Engine Collage]
By: Kostas Michalopoulos
5 Comment(s)

The Daily Image Archive
Submit Image

The Daily Code Gem

By: Kenneth Gorking
10 Comment(s)



Latest Forum Posts
Graphics Theory & Programming:
Stencil culling problem
(Today, 06:32am)
Graphics Theory & Programming:
displacement mapping grass rendering
(Today, 06:19am)
Graphics Theory & Programming:
Bilin. filtering with 3 samples
(Today, 06:06am)
Personal Announcements:
Amazing RAD game tool discovered!
(Today, 05:27am)
General Development:
c++ , input : steering wheel
(Today, 04:15am)
Languages:
[C++] File Handler Class
(Today, 12:58am)
Recruitment Requests:
F5 Dev Studios - Recruiting for a horror project
(Today, 12:51am)
Graphics Theory & Programming:
Has anybody worked on Automated Image Registration Package??
(Jul/28 04:16pm)
Personal Announcements:
Stek-a.com - Garden Flower Pack
(Jul/28 01:03pm)
Sound and Music Programming:
Writing codecs in C ?
(Jul/28 04:44am)




Sponsored By
GarageGames

Link to us!

DevMaster.net
TripleBuffer
GreatGamesExperiment
CodeSampler
Game Development Search Engine
yov408
Game Tutorials
GameDev.net


Copyright ©2003-2010, DevMaster.net. All rights reserved.