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Linderdaum Engine volume rendering demo
Posted by:
Sergey K. at Jul 4, 2009 05:47:20
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The demo features GPU accelerated volume raycasting of 3D computed tomography voxel datasets. Different rendering modes are supported: isosurface shading, opacity accumulation, maximal intensity projection, procedural materials, parametric texture mapping of freeform isosurfaces and many more.
http://www.linderdaum.com
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| The Daily Code Gem |
By: Kenneth Gorking
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