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<image rdf:about="http://www.devmaster.net/logo-small.png"><title>DevMaster.net</title>
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<description>Your source for game and graphics development</description>
</image><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2088"><title>‘See it Before You Buy It’ Now Applies to 3D Content Purchased Online</title>
<link>http://www.devmaster.net/news/index.php?storyid=2088</link><description>Presto3D (www.presto3d.com) introduces browser-based 3D to the digital model marketplace.  Buyers of 3D models for gaming, films, and architecture can now view models in 3D before making a purchase.</description><dm:author>Joshua Koopferstock</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2087"><title>&quot;Tropics&quot; demo shows capabilities of Unigine in DX9, DX10 and OpenGL</title>
<link>http://www.devmaster.net/news/index.php?storyid=2087</link><description>A new Unigine-powered &amp;quot;Tropics&amp;quot; demo is released and available for download now. Key features of the demo are dynamic sky with light scattering, live water with a surf zone and caustics, special materials for vegetation, parallel split shadow map for the Sun, and real-time ambient occlusion. It supports all modern graphical APIs: DirectX 9, DirectX 10, and OpenGL. Both Windows and Linux version are available. There is a benchmarking feature in the demo also. Read more in the official press-release.</description><dm:author>Unigine Corp.</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2084"><title>Global Game Industry Leader and International Investment Powerhouse Join Forces to Form First Game Focused Investment Firm</title>
<link>http://www.devmaster.net/news/index.php?storyid=2084</link><description>Former THQ executive Shiraz Akmal and global investment manager Jawad Ansari announced today the launch of a new investment firm, GCube Ventures. GCube is the first stage-agnostic, investment firm to focus solely on the global game industry, one of the fastest-growing markets. The firm’s initial focus is on opportunities in the U.S. and Asia.</description><dm:author>Luke Kauffman</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2083"><title>3D Rad v6.26, Now Supporting Post Processing Effects</title>
<link>http://www.devmaster.net/news/index.php?storyid=2083</link><description>Bloom/glow and full-screen blur effects can now be added to your projects by simply clicking a drop-down list. These post-process filters can also be adjusted run-time to achieve dynamic effects. The September 2008 release of 3D Rad also brings important new features for Script and other objects, example projects and stand-alone demos. A fully featured 30-day trial can be downloaded at the 3D Rad website.3D Rad is a user-friendly 3d editor with a straightforward developing workflow. You can use it to create any sort of stand-alone, interactive 3d project for Windows Vista/XP. Ideal for CG artists and non-coders, but flexible enough to meet the needs of expert developers as well.</description><dm:author>Steve</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2080"><title>Visual3D.NET Beta 2.4 Released</title>
<link>http://www.devmaster.net/news/index.php?storyid=2080</link><description>Realmware Corporation is pleased to announce the latest beta release of it's innovative Visual3D.NET all-in-one 3D game engine, framework and toolset. Visuald3D's unique in-game World building editor provides immediate results and robust professional features powered by a next-generation AAA rendering and game engine.  Visual3D.NET currently supports Windows and soon will deploy to the xbox 360 via the XNA framework.</description><dm:author>Realmware</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2077"><title>GameDevKicks.com has officially launched</title>
<link>http://www.devmaster.net/news/index.php?storyid=2077</link><description>GameDevKicks.com is a community based news site edited by our members. It specializes in Game development techniques, technologies and tools including C#, VB.NET, C++, DirectX, XNA, OpenGL, Data Structures and Scripting.</description><dm:author>ElementCy</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2075"><title>Emergent Release Game Development Engine: Gamebryo 2.5</title>
<link>http://www.devmaster.net/news/index.php?storyid=2075</link><description>The release of Emergent’s Gamebryo 2.5 provides developers the framework they need to quickly bring high-quality titles to market no matter how complex the development environment. The highly-anticipated release introduces a redesigned core with the Emergent Terrain System, a new Geometry System and enhanced support for the Floodgate stream processing engine. Gamebryo 2.5 provides a solid development foundation with the flexibility to integrate a company’s proprietary tools. This allows for rapid development from planning to completion. The time saved not creating everything from scratch allows developers to deliver more creative and polished titles.</description><dm:author>Emergent</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2074"><title>GameDeveloperTools.com Launch</title>
<link>http://www.devmaster.net/news/index.php?storyid=2074</link><description>GameDeveloperTools.com officially launched on Friday, August 15th. The website was created to provide a one-stop resource of available tools for game developers everywhere. GDT houses an ever-expanding database with links to over 1800 books, engines, libraries, and middleware products. New submissions are encouraged.</description><dm:author>Timothy Martin</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2073"><title>Geoworld API and World Editor</title>
<link>http://www.devmaster.net/news/index.php?storyid=2073</link><description>Version 1.1 has just been released from Zepa Studios. The Geoworld systems is more than a simple World Editor, its a full blown game making system with Audio and Video playback, the latest Shader technology, World editing tools, built in managers all wrapped in a very powerful API. The systems perfect for proto-typing, game development, landscape visualization and so much more.</description><dm:author>ZepaDev</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2072"><title>Bottlerocket Selects Emergent’s Gamebryo to Reinvent The Genre-Defining Splatterhouse</title>
<link>http://www.devmaster.net/news/index.php?storyid=2072</link><description>AAA developer BottleRocket Entertainment is building the highly-anticipated next-generation debut of the cult classic Splatterhouse for the Xbox 360 video game and entertainment system from Microsoft and the PlayStation 3 computer entertainment system on Emergent’s Gamebryo.</description><dm:author>Emergent Game Technologies</dm:author>
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