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<title>DevMaster.net</title>
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<description>Your source for game and graphics development</description>
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<image rdf:about="http://www.devmaster.net/logo-small.png"><title>DevMaster.net</title>
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<link>http://www.devmaster.net/</link>
<description>Your source for game and graphics development</description>
</image><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2288"><title>Game development with JavaScript and the Canvas element</title>
<link>http://www.devmaster.net/news/index.php?storyid=2288</link><description>A new tutorial over at Brighthub shows you how to create a simple platfomer game from scratch using JavaScript and the new HTML Canvas element. It has step by step examples, complete with source code, and a live online demo. You can check it out here.</description><dm:author>Matthew Casperson</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2287"><title>Genetica 3.5 Revealed</title>
<link>http://www.devmaster.net/news/index.php?storyid=2287</link><description>Spiral Graphics Inc. has revealed Genetica 3.5, a stunning new version of its flagship seamless texture, animation, and HDRI environment map editor.  The new version can be preordered for a 25% discount.</description><dm:author>CJO</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2286"><title>Unigine Joins PLAYSTATION 3 Tools and Middleware Program</title>
<link>http://www.devmaster.net/news/index.php?storyid=2286</link><description>Unigine, a provider of the cutting edge 3D middleware, announced today the conclusion of a Tools &amp;amp; Middleware License Agreement for PLAYSTATION 3 (PS3) from Sony Computer Entertainment Inc. Thus game developers for PS3 will be able to access the full power of Unigine engine and tools to express all aspects of their creativity using more advanced technologies later this year. Read more in the official press-release.</description><dm:author>Unigine</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2285"><title>Graphite, the Grome reference renderer, is now available!</title>
<link>http://www.devmaster.net/news/index.php?storyid=2285</link><description>Europe, Bucharest, June 30, 2009 – Quad Software announced today the public release of Graphite library, the Grome editor reference renderer. Graphite is the outdoor rendering middleware developed by Quad Software to allow easy integration of Grome scenes into any 3rd party engine, game or real-time 3D application.</description><dm:author>Adrian Licu</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2284"><title>Modular and Procedural System for City Generation</title>
<link>http://www.devmaster.net/news/index.php?storyid=2284</link><description>Structure is a procedural system generating virtual cities including destroyable building interiors. For rendering of the massive city the system is using OpenGL and ARB_occlusion_query.</description><dm:author>Fran S.</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2282"><title>DX Studio 3.1 Released by Worldweaver</title>
<link>http://www.devmaster.net/news/index.php?storyid=2282</link><description>Software developers Worldweaver Ltd, based in Pinewood Studios (UK), have just announced a new release of their 3D platform “DX Studio”.The main focus for version 3.1 has been on large environments and the engine now comes with an advanced terrain and shadow mapping system which allows users to create massive seamless outdoor environments.  The design moves beyond the traditional height field and, due to the use of a freeform mesh based approach, allows for overhanging cliffs, caves and vertical terrain.</description><dm:author>Bob Sterling</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2281"><title>VirtualBox 3.0 supports DirectX 9 and OpenGL 2.0</title>
<link>http://www.devmaster.net/news/index.php?storyid=2281</link><description>From their site:&amp;quot;Version 3.0 will be a major update. The following major new features were added:* Guest SMP with up to 32 virtual CPUs (VT-x and AMD-V only)* Windows guests: ability to use Direct3D 8/9 applications / games (experimental)* Support for OpenGL 2.0 for Windows, Linux and Solaris guests&amp;quot;</description><dm:author>Vander Nunes</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2280"><title>New DX Studio Demo Contest Launched</title>
<link>http://www.devmaster.net/news/index.php?storyid=2280</link><description>In line with the success of their Winter 2008 Games Contest and the upcoming release of DX Studio Version 3.1, software developers Worldweaver Ltd have today launched a new competition for best demo made using the DX Studio platform.  This year’s contest sees the additional twist of a theme based on the idea ‘Where Are They Now?’.  Entrants must feature a lead or supporting character from a once famous game and suggest what they might be up to now.</description><dm:author>Bob Sterling</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2279"><title>Grome 2 Editor Released</title>
<link>http://www.devmaster.net/news/index.php?storyid=2279</link><description>Quad Software announced today the release of Grome 2 modeling application. Based on positive feedback from professional users, the authors extended the Grome editor to a more complete outdoor modeling solution by adding support for water surfaces and vegetation. Current natural terrain generators were enhanced with new tools while processing was optimized by providing 64bit support. </description><dm:author>Adrian Licuriceanu</dm:author>
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</item><item rdf:about="http://www.devmaster.net/news/index.php?storyid=2278"><title>Crytek presentation page</title>
<link>http://www.devmaster.net/news/index.php?storyid=2278</link><description>A lot of interesting presentations on graphics and game development (including some additional pdf and videos) from Crytek can be found here:http://www.crytek.com/technology/presentations</description><dm:author>Martin Mittring</dm:author>
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