Prop

From DmWiki

A prop is an object (a model) in the game world that is not part of the level geometry, but is not considered a character. For instance, trash cans, light fixtures, cups and glasses, corpses, and rubble might all be props. Generally, objects that are important to the game, like guns or powerups, are not considered props, but are called items. Props might be able to interact with the player in limited ways (for instance, if the player shoots a light fixture, the light might go out), or might be static parts of the world (but separate from the level geometry for efficiency reasons). Depending on the engine, props might also be used as movers.


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