Talk:Third-person camera

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Dude, FPS's usually use first person cameras, not third person (or am I missing something??), and the most frequent games that use them are probably RPGs and Action Adventure games. But I don't believe I've ever seen a first person shooter with a third person camera. bladder 11:16, 22 Jul 2005 (CDT)

How about Max Payne? Jedi Knight 2 (when wielding the lightsaber)? Deus Ex also had a third-person option if I remember correctly. Third-person cameras are actually fairly common in FPSs. Reedbeta 13:54, 22 Jul 2005 (CDT)

Max payne was an action adventure game, not an FPS, I'll give you jedi knights 2 but also barely because it was just one part of the game that used the 3rd person cam, and deus ex is tough to put into a single genre, It's more like an RPG (since it's main concentration is on story and character development rather then shooting anything in sight) that uses a first person camera if you ask me (but it dosent use a 3rd person cam all that much - again barely). Now Action Adventures do mostly use 3rd person cams, not FPS's

Jak & Daxter, Tarchet and Clank, Max Payne I/II, Thief, Prince of Persia, God of War, Resident Evil, Splinter Cell, Metal Gear Solid, (and many many more) Mario 64+, (any 3D platform game really...), and even the earlier "clue" (adventure games) games - Gabriel Knights, Monkey Island, Full Throttle, Leisure Suit Larry...

Action Adventures and 3D platformers probably use the thrid person cam most, definetly way more then an FPS uses a thrid person camera. RPGs almost always use a 3rd person cam. So IMO, saying mostly RPGs and FPSs is a bit misleading (because FPSs rarely use 3rd person cams and action adventures + platformers use 3rd person cameras almost exclusively)

bladder 01:04, 23 Jul 2005 (CDT)

How do you define the difference between an action-adventure game and an FPS? Max Payne was definetly an FPS as far as I understand that genre - although it was not technically "first-person", it was certainly a shooter, with linear gameplay, few NPCs, scores of weak enemies, etc. In short it had all the characteristics that are normally associated with an FPS. Anyway, go ahead and add mention of action-adventure and platformers to the article, and maybe say "and sometimes in FPS games." Reedbeta 03:01, 23 Jul 2005 (CDT)
Well, I'd define a FPS as a game where you have a first person view and you shoot stuff. I don't think you can get any simpler then that. Doom, Half life, quake, alien vs predator, duke, and others, they all have first person views and you go around shooting stuff - hence FPS. Half life actually has an adventure element to it, so it's more of an Action Adventure in the FPS style (as was Deus Ex). The bottom line is that by it's very definition, an FPS is in teh first person style.
It'd be nice if we could get some others to comment as well on this issue, if we can get a few more views on this we can alter the text accordingly (unless you agree with my arguments:)

203.135.24.10 07:51, 23 Jul 2005 (CDT) (bladder)

I think "first person shooter" pretty much suggests what the camera perspective in such a game is. On the other hand I've never heard the term TPS either. --Anubis 13:29, 28 Jul 2005 (CDT)
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